lamsaa

زيزوومى مميز
إنضم
19 يونيو 2010
المشاركات
522
مستوى التفاعل
94
النقاط
540
الإقامة
egypt
الموقع الالكتروني
www.zyzoom.org
غير متصل

Pixologic ZBrush v 4R4

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برنامج سيحدث ثورة في عالم التصميم ثلاثى الابعاد
للرسامين و النحاتين و الرسم الرقمي من خلال واجهة انيقة و ملايين المضلعات و الأشكال و الأدوات المبيتة و يسهل التنقل و العمل على نماذج 2d 3d و 2.5D Pixols

هل فكرت مرة كيف يصنعون الأفلام الشخصيات المرعبة والوحوش ..مثل الديناصورات وغيرها ...هل تريد أن تصنع مثلهم هنا تستطيع .....
هذا البرنامج مصمم الصور ثلاثية الأبعاد ...يعجلها بشكل محترف جداً جداً بشكل لا تتصوره أبداً... هو النّسخة الحاليّة للأداة المبتكرة حائز على جوائز لا مثيل لها
في صورة ثلاثيّة الأبعاد / ثنائي الأبعاد, ينسج و ينحت . ابدأ في تكوين الصّور الرّقميّة بكلّ الأدوات المبتكرة القويّة ادهن ولون وامزج ووووو ....الخ

PHP:
ZBrush 4R4 continues to expand on creative freedom with a focus on model  topology and detail creation. These new features were developed to let  you be an artist first and foremost, giving you more freedom to explore  new ideas! The following two movies illustrate some of the things that  you can now accomplish when you harness the power of ZBrush 4R4. We hope  you enjoy them! More information about these and other new features can  be found below.

Major Features:IMM Insert Multi Mesh Brushes combine entire libraries of ******s  into a single brush. Select from any ****** within the brush, then  insert it into your model. Easily convert any Tool to an Insert brush  with a single click. If your Tool has multiple SubTools, an Insert Multi  Mesh brush will be created, allowing you to select from any of its  ******s at any time.
 • Tri IMM Tri Part Multi Mesh Brushes advances the Insert Brush  features even further, using PolyGroups to define end cap ******s along  with a middle segment. When you draw a curve, the end caps will be  placed at either end with the middle segment being duplicated along the  curve's length. Instantly build chains, zippers and other complex shapes  in full 3D. In addition to Tri IMM, the new Curve Brushes can be used  to draw almost anything!
 • QRemesher Alpha frees you from the complex tasks of creating new  model topology. QRemesher can automatically or semi-automatically clean  up your mesh topology. Special automasking and other control features  including curve guides let you control the retopology, when necessary,  to get the best results quickly and easily.
 • Topology Brush provides manual control over topology creation for  those times when you wish to re-topologize your work with precision. It  uses ZBrush 4R4's optimized curve engine to let you draw new polygons on  the fly, after which a simple click on the support surface instantly  generates the new polygons -- with or without thickness. Build  form-fitting props complete with thickness or redesign a partial  surface, ready to replace part of your existing mesh. 
 • Mesh Fusion swaps part of your model's surface with another piece of  topology, automatically bridging the polygons to maintain a seamless  mesh. Simply define PolyGroups on your model and then replace those  areas with a new mesh! ZBrush merges the new element into the support  mesh by bridging the polygons at the insertion boundary. 
 • Grid System Reference Images can now be applied to the ZBrush Grids.  Load your images for the front, side and top views to more easily create  artwork based on references. This even works with Shadow Box. Different  images may even be assigned to opposite sides of each plane, giving you  the effect of a reference cube surrounding your sculpt. Additionally,  your model or even a simple plan with a ****ure applied on it can be  snapshot to the Background image so that if follows your camera  rotations. 
 • UndoHistory With over 10,000 available steps gives you virtually  unlimited Undo capabilities. This History is saved as part of the ZBrush  Project format, meaning that your steps will be maintained even across  multiple sessions. A History slider makes it easy to scrub through your  Undo History, you can play through the steps like a movie. In fact, you  can even make a movie out of your History, complete with special  controls to optimize (or replace) camera movement, ****** centering and  more. The result is a far more enjoyable playback than if you had simply  recorded your sculpting session using traditional video capture. 
 • TransPose Enhancements provide a world axis selector so that you can  switch to any working plane orientation with a single click, or snap the  Action Line to your surface normal anywhere on the model. In addition,  there are new Inflate and Flatten functions which are especially useful  for hard surface sculpting. 
 • DynaMesh Enhancements provide increased resolution (up to 2048) and  the capability to combine SubTools using DynaMesh -- even defining  specific SubTools as negative volumes. You can accomplish amazing things  simply by combining basic shapes in original ways.

Brushes
 - New preset brushes provide examples of how to take advantage of  ZBrush 4R4's key features: Curve Strap, Curve Track, Insert types and  more.
 - Create Insert and Multi Mesh Insert brushes with a single click.
 - Insert Brushes now use the brush Imbed setting to define the depth of the insertion.
 - Insert Brushes now use the Z Intensity setting to apply a squash factor along the insertion normal.
 - Projection Strength function conforms the inserted mesh to the underlying surface.
 - Be recognized for your contributions! You can now provide your name  and website info to a brush before exporting and sharing it with the  community.

Tool and Geometry
 - Maximum DynaMesh resolution has been increased to 2048.
 - Mask Peaks and Valleys function detects portions of the mesh with the  greatest detail density. This function is used internally by QRemesher  but is also available for general use via the - AutoMasking options.
 - Quickly create a PolyGroup from a mask. This is especially useful with the new topology replacement features.
 - New Cluster option for the Group Visible function controls the way its randomization will act.
 - Grow All visibility function makes all the current mesh's polygons visible.
 - Mesh to Brush function converts the mesh of an Insert Mesh brush to a new Tool.
 - New topology cleaning tools: Merge Triangles and Weld Points.
 - Mesh Extract gains two new controls: Corner Quad to Triangle and Thin Border.

FiberMesh
 - Merging different SubTools which are FiberMesh aware preserves the  designation if they have the same number of vertices per fiber.
 - The Group Visible function is now FiberMesh aware and uses the Coverage value to regroup the fibers.
 - The Split Hidden and Group Split functions are now fiber aware.
 - The Inflate deformer now has a reduced effect when used on a FiberMesh.

Render and Materials
 - New Vibrant Shadows and AO setting generates more strongly color-saturated shadows.
 - The Background image can now be tilted.
 - The Background image may now be synchronized with your model's rotation.

Import/Export
 - Vector Displacement map export quality has been improved.
 - UV Offset has been added in the Preferences palette's Export options for use with Vector Displacement.
 - .EXR File format has been added for Vector Displacement maps.
 - GoZ now supports Maya 2013 and Luxology modo 601. (Note: modo 601 on OSX requires a manual update when importing a model.)

Miscellaneous
 - XPose now displays the SubTools as a contact sheet.
 - Improved notification when saving large projects. (2Gb to 4Gb)
 - New SubTool commands Delete All and Delete Other help to quickly clean your projects.
 - Improved overall Projection speed.
 - ZBrush preferences settings are now stored in a Public folder for improved permissions compatibility with Windows and Mac.
 - The ******** of the ZBrush virtual memory/cache files can now be  changed, providing performance improvements on systems where the system  drive is not the computer's fastest drive or is -running low on disk  space.
 - New Z****** commands have been added, mainly to manage the SubTools.

Minimum System Requirements ZBrush 4R4 - Windows:
 OS: Windows Vista, or newer, 32-bits or 64-bits.
 CPU: P4 or AMD Opteron or Athlon64 Processor (Must have SSE2 : Streaming SIMD Extensions 2)
 RAM: 1024MB (2048 MB recommended)
 Pen Tablet: Wacom or Wacom compatible.
 Monitor: 1280x1024 monitor resolution (32 bits)

ZBrush 4R4 - Macintosh 
 OS: Mac OSX 10.5 or newer
 CPU: Intel Macintosh
 RAM: 2048MB required for working with multi-million-polys. 6 GB  recommended. (ZBrush 4 is a 32-bit application, but can use up to 4 GB  of system RAM)
 Pen Tablet: Wacom or Wacom compatible.
 Monitor: 1280x1024 monitor resolution set to Millions of Colors
 (recommended: 1280 x 1024 or higher)

PHP:
متطلبات التشغيل


Recommended:
OS: Windows XP SP2/Vista
CPU: Pentium D or newer (or *****alent such as AMD Athlon 64 X2 or newer)
with optional multithreading or hyperthreading capabilities
RAM: 2048MB (4096MB for working with multi-million-poly meshes)
Monitor: 1280x1024 monitor resolution or higher (32 bits)


Minimum System Requirements:
OS: Windows 2000/XP SP2
CPU: P4 or AMD Opteron or Athlon64 Processor (Must have SSE2 : Streaming SIMD Extensions 2)
RAM: 1024MB (2048 MB recommended)
Monitor: 1024x768 monitor resolution (32 bits
)



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حجم البرنامج 700 ميجا
مرفق الكيجين مع البرنامج


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mediafire
YA.Pz.v4R4.part1.rar
YA.Pz.v4R4.part2.rar
YA.Pz.v4R4.part3.rar
YA.Pz.v4R4.part4.rar

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Thank you very much
 
يعطيك العافيه ع البرنامج الرائع,,
وفقك الله
 
توقيع : يوسف العتيبي
اتمنى انه الروابط لازالت مفعله .. شكرا اخي
 
باركـــــ الله فيكـــــــ
 
توقيع : كريم الجنابي
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